Thursday, 30 August 2012

Developer Blog: Another Average Day In Beta


A new Developer Blog update has been posted on the official site, entitled 'Another Average Day In Beta'.

As we land, I see the familiar skyline of River City, and lament my choice of Mech. It’s not that I don’t like my Atlas, it’s that I love my Jenner here. I quickly look over my lancemates, and see a nice mix: a Commando, a Jenner, two Hunchbacks, two Catapults, and an Awesome. This is the first time I have ever been the heaviest Mech on my team. Well, here we go!

MechWarrior Online Augmented by Nvidia Beta Drivers


Nvidia have just released new beta drivers (version 306.02) that add Ambient Occlusion support to MechWarrior Online, Counter-Strike: Global Offensive, Darksiders 2 and Guild Wars 2. They can be downloaded from the official GeForce site.

Via GeForce.com

Wednesday, 29 August 2012

Inner Sphere News: Not All It's Cracked Up To Be


New post from Jacob Hardenson on the MercNet, via Inner Sphere News:

Not All It’s Cracked Up To Be 

(30 August 3049)

There are heroic days, gents. We don’t all have the resources or luck to be Wolf’s Dragoons or the Kell Hounds or the Blue Star Irregulars. What with their heroic stands that “break them”; not trying to bust their chops or rub their noses in their losses, but for the rest of us, if that happened we’d cease to exist. Despite that gulf separating us from the biggest of the big boys, we—the grist that keeps the merc world moving—can still have our 15 minutes o’ fame.

Tuesday, 28 August 2012

MechWarrior 4: Mercenaries Bloopers


I found the below videos linked via the MWO forum. The Solaris VII arenas were were exceedingly characterful in MW4: Mercs, and the voice of the commentator Duncan Fisher is unforgettable.

Via Dotsusama on YouTube:
This is a collection of various outtakes and bloopers as recorded by the voice actor for Duncan Fisher (George Ledoux), the Solaris arena announcer in Mechwarrior: Mercenaries.

MechWarrior Online Q&A from Ten Ton Hammer


An interview with Russ Bullock, President of Piranha Games, Inc.

Via Ten Ton Hammer

What role does each of the four BattleMech types serve?

It really depends on how you play the game, but generally speaking you have four BattleMech types: Light, Medium, Heavy and Assault.

Light Mechs are fast and great for things like recon and scouting. They are also great for things like raids or surgical strikes on enemies – especially in hard to see areas or areas that are dense (urban environments, etc.)