Showing posts with label River City. Show all posts
Showing posts with label River City. Show all posts

Wednesday, 24 October 2012

Mechwarrior Online Heat Maps


A while ago Bryan Ekman posted a set of heat maps on the beta forums. They've plotted points on each map using data harvested in game to show graphically where players have been moving and where they have been dying. The points are colour-coded based on the frequency with which they appear, going from dark blue to red. With the former being rarely travelled and the latter being heavily travelled.

Friday, 24 August 2012

Video: River City Map Reveal


The official MWO YouTube channel has just posted the below video, covering one of the beta maps, River City.

Nestled within a coastal valley, River City, ravaged by war, is the first urban setting map for MechWarrior Online. From stealth scouting to long range support and right down to all out brawling, players will find areas in River City that suit their needs. The river itself, spanned by two bridges, divides the city into two opposing sides. A fortified citadel dominates the centre of the city and players will fight for control of two key sites: a space port high on a plateau and a crucial industrial port facility on the ocean shoreline. Surrounding the city are hillsides that are still in conflict and the odd airstrike and artillery barrage can still be seen off in the distance. Pools of fire and rubble throughout the city drive home the point that the pristine condition of the city is now just a remnant memory of the past.